> ## Documentation Index
> Fetch the complete documentation index at: https://docs.melonly.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ER:LC Events Webhook

> Set up the ER:LC Events Webhook so your private server sends events straight to Melonly.

***

## What is the ER:LC Events Webhook?

The ER:LC Events Webhook is the official way for your ER:LC private server to send events straight to Melonly, without going through Discord. It's more reliable than PRC's older Discord webhooks, with faster logs and fewer missed events.

If the Events Webhook isn't set up, Melonly falls back to the [PRC Discord webhooks](/Dashboard/erlcintegration/webhook/webhookconfig).

***

## Events Webhook Status

Melonly shows one of two states, depending on whether your server is sending events.

### Webhook Connected

<Frame caption="Events Webhook connected">
  <img className="block" src="https://mintcdn.com/melonly/Fbfg13vLjw28H9od/images/Dashboard/ERLCIntegration/eventwebhookconnectedimg.png?fit=max&auto=format&n=Fbfg13vLjw28H9od&q=85&s=ef70b38e94ad0b57fc9eeb93c44d0830" alt="" style={{ borderRadius: '0.75rem' }} width="3294" height="222" data-path="images/Dashboard/ERLCIntegration/eventwebhookconnectedimg.png" />
</Frame>

Your server is sending events and every event-based feature works. Melonly also shows when the last event arrived.

### Webhook Pending

<Frame caption="Events Webhook pending">
  <img className="block" src="https://mintcdn.com/melonly/Fbfg13vLjw28H9od/images/Dashboard/ERLCIntegration/eventwebhookpendingimg.png?fit=max&auto=format&n=Fbfg13vLjw28H9od&q=85&s=31838d0135dba58513931508b3165811" alt="" style={{ borderRadius: '0.75rem' }} width="1654" height="177" data-path="images/Dashboard/ERLCIntegration/eventwebhookpendingimg.png" />
</Frame>

Melonly hasn't received an event yet, so it can't confirm the webhook works. Log commands fall back to the PRC Discord webhooks until you set it up in game.

***

## How to Set Up the ER:LC Events Webhook

<Steps>
  <Step title="Open Server Settings">
    In your ER:LC private server, open the **Server Settings** menu.
  </Step>

  <Step title="Open Events Webhook">
    Go to the **Events Webhook** section.
  </Step>

  <Step title="Paste the Melonly Events URL">
    Set the webhook URL to `https://melon.ly/events`. You can also click **Copy Events URL** in Melonly.
  </Step>

  <Step title="Save Your Settings">
    Save your settings in your ER:LC server.
  </Step>

  <Step title="Trigger an Event">
    Do something in game, such as running a command, to send the first event.
  </Step>

  <Step title="Validate in Melonly">
    Back in Melonly, click **Validate**. Once the first event arrives, the status changes to **Connected**.
  </Step>
</Steps>

***

## Troubleshooting

If your webhook still shows **Pending**, check that:

* The URL is exactly `https://melon.ly/events`
* You saved the settings in ER:LC
* You triggered an event in game
* Your server isn't paused or offline
* You waited 1 to 2 minutes for the first event

If the status still doesn't update after several events, contact Melonly support.

***

<Card title="Need help?" icon="headset" href="https://melonly.xyz/discord">
  Still have questions? Join our Discord server for support from the Melonly Team.
</Card>


This documentation is built and hosted on [Mintlify](https://mintlify.com), a developer documentation platform.